
The first image above was developed using POV-Ray, the coding for which can be found below. The second image was developed using Google's Sketchup. I found the Google product to be easy to learn and will probable find ways to utilize this application in our day to day training development work at B. Braun. The Sketchup illustration above is a diagram of a laminar flow hood, which is utilized in pharmacy clean rooms for sterile compounding processes. The POV-Ray application was an exercise in futility. I found the program to be insanely complicated, non-intuitive and very frustrating. My dominate learning styles are visual spatial and verbal/linguistic. I am a weak logical mathematical learner, so the trial and error of arbitrarily plugging in coordinates to just place a star in my solar system illustration (above) was incredibly time consuming. The ability to copy, paste and drag shapes directly on the actual rendered image would have made creation a lot easier. If PON-Ray and Photo shop were a combined application, I could see it's ability to automatically create relationships between image objects to be compelling, but for me the inability to work on the "canvas" with PON-Ray wasn't a pleasant experience.
#include "colors.inc"
global_settings { assumed_gamma 1.0 }
background { color rgb <0,> }
camera { location <0.0,>
direction 1.5*z
right x*image_width/image_height
look_at <0.0,> }
light_source { <0,>
color rgb <1,>
translate <-5, 5, -5> }
light_source { <0,>
color rgb <0,>
translate <6,> }
light_source { <0,>
color rgb <0,>
translate <6,> }
sphere
{ <0,>, 2.5
pigment { color Gray }
finish { specular 0.6 }
normal { agate 0.25 scale 1/2 }
}
sphere
{ <-2, -3, 5>, 0.5
pigment { color Blue }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <-2,-3, 12> 1.5
pigment { color Cyan }
finish { specular 0.6 }
normal { agate 0.25 scale 1/2 }
}
sphere
{ <2,>, 0.5
pigment { color Blue }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <2,>, 0.25
pigment { color Cyan }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <2,>, 0.25
pigment { color Red }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <0,>, 0.25
pigment { color Red }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <-5, -4, 8>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <-5.5, -4.5, 8.5>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3.5,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3.5,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <2.75,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <2,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <2.5,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <1.85,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
global_settings { assumed_gamma 1.0 }
background { color rgb <0,> }
camera { location <0.0,>
direction 1.5*z
right x*image_width/image_height
look_at <0.0,> }
light_source { <0,>
color rgb <1,>
translate <-5, 5, -5> }
light_source { <0,>
color rgb <0,>
translate <6,> }
light_source { <0,>
color rgb <0,>
translate <6,> }
sphere
{ <0,>, 2.5
pigment { color Gray }
finish { specular 0.6 }
normal { agate 0.25 scale 1/2 }
}
sphere
{ <-2, -3, 5>, 0.5
pigment { color Blue }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <-2,-3, 12> 1.5
pigment { color Cyan }
finish { specular 0.6 }
normal { agate 0.25 scale 1/2 }
}
sphere
{ <2,>, 0.5
pigment { color Blue }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <2,>, 0.25
pigment { color Cyan }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <2,>, 0.25
pigment { color Red }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <0,>, 0.25
pigment { color Red }
finish { specular 0.6 }
normal { agate 0.25 scale 1/4 }
}
sphere
{ <-5, -4, 8>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <-5.5, -4.5, 8.5>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3.5,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3.5,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <2.75,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <2,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <2.5,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <3,>, 0.05
pigment { color White }
finish { specular 100.6 }
}
sphere
{ <1.85,>, 0.05
pigment { color White }
finish { specular 100.6 }
}

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